Look away and she comes.
The girl from the next classroom
Once your eyes meet, she follows you all night. She stops only while you are looking at her.

KOREAN FOLKLORE HORROR / WINDOWS
Just a little longer and it would have been time to go home.
Nobody woke me up.
And I was not the only one left at school.
All these nights, on a single floppy disk.
Three nights, 8 ghosts, 18 pieces of evidence.
Voices and music included, all in a single executable.
IndieGame.com Special Award, 2P GAME ARCADE 1.44MB Game Dev Contest · 2026
Case file / Ten years ago, at this school
Night study, the self-study period after classes at Korean high schools, ends at 22:00. Just a little longer and you could have gone home, but a quick nap turned into a deep sleep. You wake up at 22:50. The classroom is empty and the hallway lights are off. The front gate is locked, too. You have to find the keys and get out of the school.
Ten years ago, a student disappeared from this school. Newspaper clippings, graffiti and things someone left behind still hold traces of that day. Wander the familiar hallways long enough and you will realize this night is not just a dream.
Survival rules / Rule-learning stealth
There are no guns or other weapons. Bring your flashlight, salt, red beans, matches and mugwort.
You have to hold out with tools taken from Korean folklore. And keep looking behind you.
The girl from the next classroom
Once your eyes meet, she follows you all night. She stops only while you are looking at her.

Jangsanbeom
On the hill behind the school, it calls to you in the voice of your mother or a friend. At the fork, go the opposite way from the voice.
The music room band
After midnight, the band plays for 40 seconds and goes silent for 8. Go in only when the music stops.

Eodukshini
The more you look up at it, the bigger it grows. If you run into it at the end of the second-floor hallway, lower your head.
When you die, you start again from that floor’s checkpoint. The ghost rules you have learned and the evidence you have read stay in your records.
Real gameplay video
Shows real gameplay and some spoilers. On-screen text in the video is Korean.
Three nights / One incident
Night One · Fully playable in the demo
The front gate is locked and a ghost waits on every floor. Search from the fourth-floor classroom down to the schoolyard and the hill behind the school for a way out.
Night Two · Full game
The same night repeats. The faceless three walk the hallways. A dokkaebi has turned the school upside down. Find the evidence and put each floor back the right way, one at a time.
Night Three · Full game
Follow the records left at the school and get closer to the truth of what happened. This time, can you finally end the night?
A challenge mode that unlocks once you reach the Seal ending in Night One. So much dark energy has built up in the school that every ghost has been set loose. Your goal is to escape through the front gate. It is planned for the full game and is not in the demo.
Records from inside the school
Tap a picture to see it larger. Screens are from the Korean version.
Night One / Free demo out now
The whole first night is out now as a free demo on itch.io and STOVE.
The second and third nights continue in the full game.
Free demo
Night One demo · Korean / English
Get the free demoFree demo · Paid full game planned
Night One demo · The full game covers all three nights
Get the free demo Wishlist the full gamePaid full game · Coming soon
All three nights · 8 endings · English / Korean
Wishlist on SteamWishlist the game on Steam or STOVE to get an alert when the full game comes out. The release date and price of the full game have not been announced yet. On itch.io the demo is listed under its Korean title, 나혼자 학교에 잠들었다 DEMO.
Check before you go in.
Choose between mouse look and classic (keyboard only) under Control scheme in Settings. A/D and Q/E do different things in each scheme, so check the one you picked.
The demo is for 64-bit Windows. The itch.io version runs as soon as you unzip it. The STOVE version installs through the STOVE PC client. The full game is being prepared in 64-bit and 32-bit builds.
The demo saves your progress to save.dat and progress.dat in the same folder as the executable. Run it from a folder you can write to, and keep both save files together if you want to carry on later.
This is an unsigned program made by an individual developer, so Windows SmartScreen may show a warning. Check that you downloaded the file from an official store linked on this page, and choose ‘More info → Run anyway’ only if you trust the source.
The demo is rated 15+ in Korea. It has loud sounds, flashing lights and jump scares.
In Settings you can change the control scheme, mouse sensitivity, volume and low-spec mode.
Design · scenario · direction · art and sound direction: Geonho (K-magpie)
Programming, procedural graphics and sound synthesis were done in collaboration with Claude (Anthropic). The illustrations were made with ChatGPT image generation, then picked and retouched by Geonho.
Han Seoyeon’s voice, some sound effects and the main theme were synthesized with ElevenLabs. Geonho wrote the script and directed the scenes.
The game draws on Jangsanbeom, Eodukshini, Yagwanggwi, the dokkaebi and Korean school ghost stories. The folklore and old records about these creatures are collected in our Korean Ghosts & Monsters encyclopedia (in Korean: Eodukshini · Yagwanggwi · Dokkaebi). This work is fiction and has no connection to real people, events or organizations.
This English page was translated from the Korean page with help from AI (Claude).
Dev news / as of Oct 20, 2026
Submitted to the 2P GAME ARCADE 1.44MB Game Dev Contest
STOVE store page opened
Passed the contest’s first round (about 360 entries)
Night One demo rated 15+ in Korea
Free Night One demo released on itch.io and STOVE
Won the IndieGame.com Special Award at the contest
Steam store page opened · wishlists open
Paid full game on STOVE and Steam · English for the full game
Development and release plans may change. The game will stay under 1.44MB until release.